default White Supremacy and Apartheid: Contextualizing Mandela Popular

By In Peace Pill Tagged in white-supremecy 2095 downloads

White supremacy is unavoidably tied to militarism and militarization. From the way the military takes advantage of the precarious situation many people of color find themselves in to draw them into their ranks (as evidenced by the disproportionate amount of people of color within each branch of the military, compared to the total population of the United States), to the justifications that make war and military interventions possible. To commemorate this Nelson Mandela International day, we firmly take a stand against the dehumanization of others in any form. If you want to join us in the fight against militarism and militarization of youth, please visit our website:

default Who Cheers For War? Popular

By In Violent Video Games 5141 downloads

Who cheers war?Are games our escapist fantasies, or our outlets for dealing with reality? Either way, why is our most common gameplay choice the pursuit of war?

pdf Who is a Conscientious Objector Popular

By In Pamphlets/Reports 436 downloads

Source: Center on Conscience and War

pdf Who Serves? A Comparison of Demographics Between the Military and General Population Popular

By In Curricula/Classroom Resources 7272 downloads

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Who Serves CurriculaThis series of lessons explores possible disparities between the general population and the military, especially among military recruits. Students compare data and statistics on both populations and use various algebraic and statistical methods to compare the two groups.
Resource Type: Curriculum

Source: Radical Math


default Why is the player on the side of killing?": a conversation with the writer of Far Cry 3 Popular

By In Militarized Gaming as Recruitment Tools 3428 downloads

It’s not about the rush that we feel when we kill things, it’s about why is Jason on the side of killing and why the player is on the side of killing, which is a very different question. I don’t know if I’ve explained the subtlety of that, but part of what I’m trying to do with Far Cry is ask the question overall of whether life should be easy and fun, or whether it should be difficult and rewarding. And what love is, also. I was very much inspired by an article that Jonathan Franzen wrote in the New York Times about falling in love with tech devices. It’s called something like, “Liking is for cowards. Go for what hurts.” Basically, you could say that article inspired this game. Real love, he argues, is painful and hard. And a lot of times, not fun. It’s work. This tech love, on the other hand, is all fluff. It mirrors yourself back at you.

This game is an examination of that issue. The game attracts people like a tech device. Gameplay loops are based on tracking people without being hard. 

audio Why We Say: Bring the Troops Home Now UPDATED (150.52 Kbytes) hot! Popular

By In Audio Reports 8333 downloads

The brutality of what it means to occupy another country is on full display in Iraq even the mainstream press can't ignore the reality of life for ordinary Iraqis and for those standing up to join the resistance and kick the United States out of their country.

pdf Why We Still Fight: Adolescents, America’s Army, and the Government-Gaming Nexus Popular

By In Militarized Gaming as Recruitment Tools 3727 downloads

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Adolescents, America’s Army, and the Government-Gaming NexusThis paper uses a political economic (Bettig & Hall, 2003; McChesney, 2000; 2004; 2008; Meehan, 2005, Mosco, 2009; Wasko, 2005) lens to examine the U.S. government’s video game, America’s Army. America’s Army is a first-person shooter game available for free online that has military recruitment as its primary goal. The U.S. Army launched America’s Army on July 4, 2002; it has been downloaded more than 42 million times and has a virtual Army comprised of 519,472 “soldiers.” This paper studies the history of the government production of America’s Army and uses industry and government records to explore the current ties between the public sector and transindustrial gaming conglomerates. The issue of the video game and its intended youth audience becomes even more problematic when one considers how the government combines its strength with powerful corporate interests to disseminate violent media to adolescents with military enlistment and commodification as primary goals. As a result, this paper conceptualizes the “government-gaming nexus” to explain the relationship between the U.S. government and private transindustrial media organizations to better understand how that structure functions in society. Praxis strategies focus on ratings, education, and regulation.

Margot Susca, Ph.D.
The Florida State University
College of Communication and Information

Image Winning the Peace Postcards (Back Panel) Popular

By In School-Based CR 626 downloads

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Four by six inch postcards, arranged four up on legal sized card stock for printing. Postcard supports the Winning the Peace national high school leafleting campaign and provides activist groups with four separate counter-recruitment themes that support the landing page information that the landing page elaborates upon.

pdf Winning the Peace QR Code Table Topper Popular

By In Toolkits/guides 2045 downloads

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Winning the Peace QR Code Table Topper

Place this letter size document in a plexiglass document holder as a tabling display and youth can scan with their cell phones to direct them to the mobile phone version.

You can order a freestanding plexiglass document holder from Dazzling Displays or find one in your local office supply store.

pdf Wisconsin Military Alternatives Popular

By In Alternatives by State 5031 downloads

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Wisconsin military alternatives such as: money for college, job training/skills, direction in life, discipline, to be part of a team, travel, to serve their country, to get out of trouble with the law, physical training, even citizenship.

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The National Network Opposing the Militarization of Youth (NNOMY) is supported by individual contributions and a grant by the Craigslist Charitable Fund - 2023 Except where otherwise noted, content on this site is licensed under a Creative Commons Attribution 3.0 License. NNOMY websites are hosted by The Electric Embers Coop.

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