Articles

Report shows violence in movies, games can trigger agressive thoughts and feelings

Pat Curtis -

Iowa State psychology professors Douglas Gentile (left) and Craig Anderson (right) were co-authors of the book "Violent Video Game Effects on Children and Adolescents" and were significant contributors to a new international Media Violence Commission on the known effects of media violence exposure. Photo by Bob Elbert, ISU News ServiceTwo researchers at Iowa State University are part of an international team that’s issued a new report on the effects of exposure to violent images — such as scenes in movies, games or pictures in comic books. I.S.U. psychology professor Craig Anderson is president of the International Society for Research on Aggression (IRSA).

He appointed a commission which released the report that concludes research clearly shows media violence can trigger aggressive thoughts and feelings. “My hope is that (the report) will inspire some parent groups and education groups to redouble their efforts to help educate parents about the importance of looking at the amount of media violence that’s in their children’s diets,” Anderson said.

The Media Violence Commission includes I.S.U. associate professor of psychology Douglas Gentile. The commission’s report is published in the September/October issue of the journal Aggressive Behavior. Anderson said he’s often surprised to find many parents don’t seem to realize exposure to media violence does increase an individual’s relative risk to become aggressive. Other parents recognize the risk, but don’t take steps to limit their kids’ exposure.

Returning Fire: Interventions in Video Game Culture

Making Contact: National Radio Project -

Making ContactAt the mall, online, and even within the US military. Interactive, realistic, pro-war video games have become part of American culture.  But anti-war protestors have found a way inside those games too.  And artists are finding ways to turn the virtual world, into a place where the military hero narrative can be questioned.  On this edition, We hear excerpts from the movie

TRANSCRIPT:

 

[Voices over walkie talkie]
- 6-70?
- Stand by.
- Got three personnel.
- Shoot ‘em.

[Machine gun fire]

Creating Killers and Dyers

Tony Soldo -

US Empire Propaganda is very powerful.


U.S. PropagandaNotice the increase in military recruiting ads on prime time TV news, sports, comedy, drama, and music channels. The US Empire spends a billion dollars a year on military recruiting advertising and they do it because it works. We need to stop military recruiting on TV and in schools. Stop military recruiters and you stop the wars. War is the biggest threat to peace and it is taught to children around the world that war, and the men who fight in them, is necessary and noble and sometimes holy, and the people who start them and profit from them also control the schools and movies and tv commercials that brainwash our children.  War is the greatest curse on mankind, wars kill millions while so called terror attacks only kill dozens or hundreds.  Violence has become so entrenched in our society, through an endless assembly line of action movies every weekend at thousands movie theaters across the country, from slasher flicks, to war movies, to cops hunting down the bad guys, that our culture has just accepted violence as normal human 
behavior.

Another popular mind-conditioning form of entertainment is video games. The first person shooter games are very popular with our youth, and a very effective tool by the government's military to train all future soldiers. Violence starts with an image that is imprinted on the mind, and over time, becomes part of one's thought process, and then from the mind, these violent thoughts become part of the emotional state, causing a feeling  or a "high", like any drug, and finally, violence manifest's itself through one's actions. Ask yourself one question. Why is violence so entertaining to you?

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